Three major problems hamper Make a Girl as a film. The first is its very premise. Akira offhandedly makes Zero, a literal living, breathing girl, from nothing. Born a teenager, his lab-grown girl already knows at birth all the information needed to live in human society (like language skills and critical thinking)—even if she lacks the experience to use that data correctly. And to be clear, this isn’t an everyday occurrence in the world of this film—other people aren’t just going around making teenagers on a whim.
Despite this, no one bats an eye at the fact that Akira created life. His friends give little more than an exasperated sigh, and his scientist peers find her interesting but not much more. What he has done logically has world-shaking implications, but there’s no government interference or societal outcry. People just don’t seem to think it’s much of a big deal.
Stemming from the problems with the premise, we have the next major issue: the tone. Much of the film is silly and lighthearted, focusing on Zero adjusting to living in human society and trying to figure out her role as Akira’s girlfriend. It’s so lighthearted that, given the should-be-serious subject material, it rings false. It almost feels like there is some major twist in the works—like the whole world is fabricated or a dream or something similar. It’s incredibly challenging to suspend disbelief. Then comes the final climax, which is so intense and graphically violent that it feels like part of a different (and much more interesting) film.
And here we reach the final issue plaguing the film: its theme. When it comes down to it, Make a Girl is focused on the question of free will. Does Zero love Akira because she was designed that way, or are her emotions all her own? But more than that, how can she prove it one way or the other? That is the personal dilemma at the core of the film. The problem is that rather than truly develop and explore this conundrum, the film jumps directly to the most extreme way of testing it. And while it makes for an exciting, visceral climax, the movie does little thematically to lay the groundwork for such an overreaction.
Of course, the film isn’t all bad—even within the problems stated above are more than a few interesting elements. One interesting aspect of the film is that its hero and villain face the same struggles. Both are bashing their heads against a wall in an attempt to even start to understand the greatest scientific mind of the previous generation: Akira’s mother. Both are going to evermore extreme lengths to try and progress—to step out from the shadow of such a great woman. But the pressure is soul-crushing and leads both to do things they come to regret. When it comes down to it, their core problem is the same: neither can understand Akira’s mother’s thought process and thus can’t continue her work or even build upon it.
Another interesting development is its investigation of love. While romantic love is the catalyst, the film focuses on familial love as well. It also does some fun playing around with the idea of love triangles, childhood best friends, and the ways people use their roles in other people’s lives to fill the voids in their own. Basically, it explores how love can let you see the world in a new way—and can change your life to make you a more balanced and productive person in the process.
On the visual side, Make a Girl is a mixed bag. There are times when the 3D animated film truly does look like a traditionally animated film—however, the majority of the time, it does not. That doesn’t mean it looks bad, however. The more action-packed the scene, the more stunning the film becomes. On the other hand, some noticeable wide shots that are a bit odd. Despite the 3D models used in the film, the characters seem under-detailed. There are also some strange frame-rate drops in the animation.
The music is not bad, but it is definitely forgettable. I honestly can’t remember a single bar of it—or even a moment where the music stood out in the least—positively or negatively.
In the end, Make a Girl has an undercooked premise, inconsistent tone, and underexplored theme. The animation itself is likewise filled with ups and downs in the quality department. It is, simply put, a film with some interesting ideas but poor execution.
Disclosure: Kadokawa World Entertainment (KWE), a wholly owned subsidiary of Kadokawa Corporation, is the majority owner of Anime News Network, LLC. One or more of the companies mentioned in this article are part of the Kadokawa Group of Companies.
This post was originally published on here