Washington’s tabletop game industry braces for impact from new tariffs
GeekWish Bash attendees compete in a game of Catan. (GeekWire File Photo)
In the face of new tariffs, many of Washington state’s tabletop, board, and card game developers have sounded alarms over what may prove to be an existential threat to their industry.
Washington is one of the biggest, if not the biggest, states for American tabletop gaming. Several large companies like Wizards of the Coast, Green Ronin Publishing, and Paizo are based in Washington, as well as dozens of indie developers. The state’s tabletop industry is estimated to be worth $2 billion and has steadily grown in the last few decades.
The tariffs, as proposed, could significantly curb that growth.
President Trump on Wednesday placed a 90-day pause on targeted tariffs for most countries after initially announcing the new policies on April 2. Increased tariffs remain in place for China, where many U.S. board game companies manufacture their products, and China has mounted retaliatory tariffs of its own.
Mike Selinker, owner of Renton, Wash.-based Lone Shark Games, told GeekWire that he and his fellow tabletop business owners are wondering how they are going to survive the new tariffs.
Selinker said “there’s not a lot of wiggle room” for companies to absorb manufacturing cost increases.
“Prices will definitely go up,” Selinker said.
Many modern tabletop games include components that require custom manufacturing, such as special dice or tokens, plastic figurines, wooden blocks, or complex game boards.
“American factories simply do not have the right equipment or expertise,” wrote Chris Pramas, president of Seattle-based Green Ronin Publishing, on Bluesky. “Spinning up factories in the U.S. will take years.”
That’s led most developers to have their board games printed in China, because it can’t be done as well and/or as cheaply anywhere else.
“Here are the numbers: A product we might have manufactured in China for $3.00 last year could now cost $4.62 before we even ship it across the ocean,” wrote Meredith Placko, CEO of Steve Jackson Games (Munchkin), on the company’s official blog.
Placko continued, “Add freight, warehousing, fulfillment, and distribution margins, and that once-$25 game quickly becomes a $40 product. That’s not a luxury upcharge; it’s survival math.”
If the tariffs persist in their current state, it would likely lead to a series of major shifts for U.S. board game development. Many studios may simply have to shut down, while others may switch to making smaller games or a print-your-own model.
It’s also possible that some companies take their print needs to other markets, such as South Korea or Vietnam, or use a European intermediary to get around the U.S. tariffs. Right now, it’s difficult to tell what will happen.
“I expect we will survive this,” Selinker said. “We’re a resilient bunch. Some things that we have planned will change. But most of Washington’s game creators are in this because they love it. We’re not sure what else we’d do. So, we’ll figure out a way to survive even this catastrophe.”